=====<<textinput>>=====

The **<<textinput>>** [[macro]] creates a standard HTML text box that allows the player to enter text. The text will be set to a variable once a [[twine1:button | <<button>>]] macro is clicked.

====Usage====

For standard usage:

>%%<<%%textinput $//variable//%%>>%%

When a button is clicked, the text entered into the textbox will be set into the [[variable]]. Clicking normal links will ignore the text. (This allows normal links to serve as a "cancel" or "go back" operation, allowing the player to navigate without unintentionally altering the variables.)
{{ ::textinput.png|}}
====Button shorthand====

As mentioned, the inputted text is ignored by Twine unless a button is clicked, which acts as a way to "submit" the text into the given variable. There is a way to create a button without using an extra [[<<button>>]] macro. Simply add a [[link]] as an extra argument to the macro:

>%%<<%%textinput $//variable// %%[[%%//link text//|//passage name//%%]] >>%%

This creates a button immediately after the text box, which functions accordingly.
