**(alert: // [[harlowe:String|String]]//) -> //[[harlowe:Command|Command]]//**

This macro produces a [[harlowe:Command|Command]] that, when evaluated, shows a browser pop-up dialog box with the given
[[harlowe:string|string]] displayed, and an "OK" button to dismiss it.

=== Example usage: ===

''%%(alert:"Beyond this point, things get serious. Grab a snack and buckle up.")%%''

=== Details: ===

This is essentially identical to the Javascript ''%%alert()%%'' function in purpose and ability. You
can use it to display a special message above the game itself. But, be aware that as the box uses
the player's operating system and browser's styling, it may clash visually with the design
of your story.

When the dialog is on-screen, the entire game is essentially "paused" - no further computations are
performed until it is dismissed.

=== See also: ===

[[harlowe:prompt|(prompt:)]], [[harlowe:confirm|(confirm:)]]
