                                    
                                   o0o
                           THE VALSHAR'S LAIR
                                   o0o
                                    0

                           (La Guarida Valshar)

                                   NOTE:

This is my first PC interactive fiction adventure that I developed by October
of 1997.
Now, December of 1998 I decided to translate it into english. It hasn't very
hard, I only had to translate the Vocabulary and Messages tabs of my
parser DISAC, being the Events tabs valid for both spanish and english
versions.
I hope you excuse any grammar error
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This game is FREEWARE.

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                                INSTRUCTIONS. 
                                
You're captured by a horde of Valshars warriors and shut in on a cell.
I think you must escape and save your life, but it's only an opinion.
...
Like any other IF adventures, you must type commands to tell what you want
to do, expressing one idea every time.
For example:
                TELL ELF HELLO
                DROP BRICK
                PUT the BOOK over the TABLE
                EXAMINE TREE
                BROKE WALL with the HAMMER
                INSERT COIN into the MACHINE
                PICK UP LETTER
                OPEN IT
                READ IT
                GIVE LETTER to ELF
                TAKE ALL
                DROP EVERYTHING
                ...
Note that you can save yourself to put what is in lower case.
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To speak with other characters use one of the two possibilities:

        1.
        TELL CHARACTER MESSAGE
        example:  SAY ELF COME WITH ME

        2.
        CHARACTER MESSAGE
        example:  ELF GOOD BYE

The most important verbs are:

EXAMINE   -EX - Examine things, characters...
LOOK      - L - The place where you are
INVENTORY - I - It shows what you're carrying
TAKE
DROP
TALK
HINT       - A hint
X          - List the obvious exits.(may be not all)
INFO - SKO - Score
HELP       - Brief help
THE END    - Quit the game
LOAD       - restore a saved game
SAVE       - save your position in your hard disk

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To move youself across the different places.

UP
DOWN
ENTER
EXIT
NORTH      -N
SOUTH      -S
EAST       -E
WEST       -W
NORTHEAST  -NE
...
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And other verbs:
PUSH
PULL
EAR
THROW
KILL
PUT
CALL
BROKE
...
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ABOUT THIS GRAPHIC VERSION


I developed the graphics some days betwen November and December of 1999.
The 640x480x256c video mode only works with SVGA VESA compatible cards.

To play without graphics type:

valshae t

This is the 640x480x256c video mode code:

    asm{
        mov ah,0x4f     // subfunctin from interruption 10h...
        mov al,0x2      // 1.02h puts video mode...
        mov bx,0x101    // 640x480x256c
        int 0x10        // VESA driver,interruption 10h
       }

The adventure was compiled with an antique Turbo Borland C++ 1.01.

What I want with this version is to test the ASM routine upwards, as I don't
want to create another adventure.
The graphics was rendered with 3D and photoediting programs. A few are pencil
drawings and some portraits are from H. Clark(elf,goblin & wizard),guy whom I
don't know so much cos he don't appears at the encyclopedia, only that he
lived a century before I am living.

_____________________________________________________________________________

        a28315@aq.upm.es
                            genhag@yahoo.com

   My page: (in spanish and a few in english)
                http://members.es.tripod.de/gen/some.html

_____________________________________________________________________________

                        type    VALSHAE   to join






















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 fhsw
