Solution to "Spaceship!" by The Guardian's Gamesblog Community

 
EXAMINE DOOR ... Examine the door to you quarters
EXAMINE DESK ... Look at the desk for anything useful
TAKE STATUE ... That statue may be useful
OPEN DRAWER ... Search thoroughly by opening the drawer
TAKE SPANNER ... Spanners are very useful tools
HIT CHARRED MAINTENANCE PANEL WITH SPANNER ... Open the maintenance panel
TAKE MELTED FUSE ... Take out the broken fuse
OPEN FORE FUSEBOX ... Look for a functional fuse
TAKE FUSE ... Take the working fuse
PUT FUSE IN CHARRED MAINTENANCE PANEL ... Put fuse in maintenance panel
OPEN DOOR ... Try opening the door
OPEN WARDROBE ... Search rest of room before leaving
TAKE HANGER ... That hanger may be useful
A ... Best check the ensuite before leaing your quarters
TAKE TOWEL ... Always remember to take your towel wit you
PULL PLUNGER ... Plungers can be useful sometimes outside the bathroom
OPEN CABINET ... Better check that cabinet
TAKE TOOTHBRUSH ... Never know when you'll need to brush your teeth
TAKE ASPIRIN BOX ... Or an Aspirin
F ... Back to your room
SB ... Now to search the ship
SB ... Lets try ythe briefing room first
EXAMINE TABLE ... Better check whats on the table
TAKE CARDS ... Might fancy a game of cards later
TAKE CYLINDER ... You'll need some oxygen to repressurise the ship
P ... That's it for the Briefing Room
A ... Lets see what else is on this deck
SB ... Wonder whats in the Infirmary
OPEN SUPPLIES LOCKER ... Lets find something to crack the safe with
TAKE HEARING AID AND STETHOSCOPE ... The hearing aid and stethoscope look useful
USE HEARING AID ON THE STETHOSCOPE ... Try combining them to hear quieter sounds
USE STETHOSCOPE ON THE DRUG SAFE ... Now use the stethoscope on the safe
X SAFE ... Have a look in the safe
TAKE CYLINDER AND MANUAL ... You'll need the gas cylinder and tech manual later
X DESK ... Lets try the desk next
X GLASS JAR ... I wonder whats in the jar
TAKE GLASS JAR ... Maybe you can use it to activate the medical pod
BREAK GLASS JAR ... You'll have to break the jar to get at the bone
TAKE BONE ... Now you can pick up the bone
BREAK BONE ... But you'll have to break it to fool the medical pod into releasing its torch
GET IN MEDICAL POD ... Now get in the pod to simulate an injury
EXIT ... You can't reach the torch from in here
TAKE TORCH ... Now you can get the torch
SWITCH ON TORCH ... Now you have light for the dark rooms
P ... Thats us done in the Infirmary
X ARMOURY DOOR ... Which just leaves the the armoury on this deck
TAKE BROCHURE ... Where did those brochure's come from
F, D, D ... Now lets go to the Generator Room to restore power
OPEN GENERATOR ROOM DOOR ... You'll have to open this door manually
F ... Now enter the generator room
TAKE SHOVEL ... Never know when you'll need a shovel
X BIO FUEL ... What's that bio fuel doing there?
TAKE SHINY OBJECT ... Oh, shiny things!!
SEARCH LOCKERS ... Time to search the lockers for something useful
P ... Maybe there's something useful in the Janitor's Cupboard
TAKE PLIERS ... Those pliers may be useful
X HOOKS ... MAybe there are more useful tools on the hooks
TAKE HAMMER ... If I had a hammer!!!
SB ... Now to fix the Generator
Choice:
  X CHUTE -> go to branch (1) ... Looks like someone was working near the separation chute
  PUT SHOVEL IN CHUTE -> go to branch (2) ... Try clearing any blockage's with the shovel

Branch (1)
LOOK IN CHUTE ... Better look in the chute rather than at it
SHINE TORCH DOWN CHUTE ... Some light from your torch will help
CUT HANGER WITH PLIERS ... Maybe you can fashion a hook out of something
BEND HANGER ... Now to straighten it out
INSERT HANGER INTO CHUTE ... That should do the trick
PULL HANGER ... You've got it, now pull it out
X GENERATOR ... That should have fixed the Generator
PRESS GREEN BUTTON ... Now to switch it on
A, P ... Power at last, time to search the rest of the ship
TAKE CYLINDER ... Cool another gas cylinder
TAKE SPACE-O-LUBE ... Space-o-lube may be useful too
TAKE ENVELOPE ... Wonder what the envelope says
X MYSTERIOUS BOX ... Better check out that mysterious box
X CONTROL PANEL ... There must be a way to get that box down
PRESS CLAMP RELEASE BUTTON ... Clamp Release...obvious really
X MYSTERIOUS BOX ... Well that made a right mess
X ANTIQUE BICYCLE ... Wow a real life bicycle
TAKE REPAIR KIT ... Bicycle repair kits fix more than tyres you know
OPEN SUPPLIES CRATE ... Now check out the supply crates
TAKE STRING ... String can be used for lots of things
UNRAVEL STRING ... Lets see how long that string is
TAKE PACKING KNIFE ... Might need to cut something with that knife there
TAKE PACKING FOAM ... Might as well take the packing foam too
SB, U, U, A ... Maybe that space-o-lube will fix the armoury door
USE LUBE ON ARMOURY DOOR ... Time to use the lube
OPEN ARMOURY DOOR ... That did the job
P ... Lets see what the armoury holds in store
TAKE HARPOON GUN ... Better take the harpoon gun
TAKE PACIFIST MK3 ... And of course the Pacifist mk3 for good measure
SB, F, D, P ... That's it for this deck, time to head down
X SHELF ... Lets see what tools Helen has on her shelf
TAKE CONTROL STICK ... That control stick may come in handy
USE SECURITY PANEL ... Looks like Johnson has a custom security panel on his locker
 ... Random sci-fi quiz...you're on your own for this
HAL
HAL
HAL
OPEN JOHNSON'S LOCKER ... Johnson's locker is now unlocked...open it
TAKE DISTRESS SIGNAL ... Ah ha, a distress signal, but it's missing a button
X HUDSONS BUNK ... What's that there on hudson's bunk?
TAKE BUTTON ... That button might fit the distress signal
PUT BUTTON ON DISTRESS SIGNAL ... Perfect, fixed the distress signal
SB, U, P, A ... Oh no it's water powered, back to your ensuite then
TURN ON TAPS ... Get the water flowing
PUT DISTRESS SIGNAL IN WASHBASIN ... Recharge the distress signal in the water
F, SB, D, A, P ... Now to finish searching the mid deck
SB, F, F ... Nope nothing in the toilets, try the rec room
X PINCHINKO MACHINE ... Oh look, your Pinchinko Machine
TAKE ASHTRAY ... Never know when you'll want a smoke
X DARTBOARD ... How about a game of darts
TAKE GLOVE ... That glove may come in handy
X SOFA ... Your crew always leave odd things on the sofa
TAKE CYLINDER ... Oh look another gas cylinder
TAKE HOLO-REMOTE ... Maybe a bit of entertainment will relax you
A, SB ... Now to check out the canteen and kitchen
X TABLES ... Maybe there's something on those tables
TAKE SAUCE BOTTLE ... Yummy tomato sauce!!
X COUNTER ... Check the serving counter too
TAKE LIGHTER ... Cool a lighter...always useful
A ... The Kitchen may be more fruitful
TAKE TRAY ... Tray = sheet metal
P, A ... Which just leaves the escape pod on this level
X PANEL ... Have a look at the panel of lights
PRESS RED BUTTON ... Ah, a nice big red button
PRESS RED BUTTON ... Yes your very sure
FLICK DEBUG SWITCH ... Lets try debuging this pod
PRESS BLUE BUTTON ... No 'state of emergency'...you have to be kidding me
PRESS BLUE BUTTON ... What??? try that again
TURN LILAC DIAL ... Thankfully as Captain you have command clearance
USE IRIS SCANNER ... Look into the iris scanner then
F,A ... Lets try that again shall we
X PANEL ... What's the panel say now?
PRESS YELLOW BUTTON ... Well the first option didn't work did it
PRESS YELLOW BUTTON ... Of course it didn't work, the crew isn't onboard
F,F,U,P ... Better go to your quarters to find that sequence
TAKE FUSE ... Ah, but there's only one working fuse in here
PUT FUSE IN FORE FUSEBOX ... So put it back where it came from
X MONITOR ... Now lets see what the monitor has to say
TAKE FUSE ... Maybe you should keep some spare fuses in here
PUT FUSE IN CHARRED FUSEBOX ... Let's get the door working again
SB,D,A,A ... And head back down to the escape pod
FLICK PURPLE SWITCH ... Purple switch first
FLICK ORANGE SWITCH ... Then orange
FLICK GREEN SWITCH ... Then green
FLICK RED SWITCH ... And finally the red switch
USE LIGHTER ... Told you that lighter would come in handy
F ... Argghhh, what an utterly useless escape pod
F,D,SB ... Well that just leaves the bottom deck...problem must be there
Choice:
  X HULL BREACH -> go to branch (1.1) ... Good thing there's no giant space cockroach here
  SHOOT COCKROACH WITH PACIFIST -> go to branch (1.2) ... Good thing you picked up that Pacifist rifle earlier

Branch (1.1)
USE STRING WITH PLUNGER ... Maybe you can pull the hull plate in with the plunger
USE PLUNGER WITH HARPOON ... And get the plunger to the hull plate with the harpoon gun
FIRE HARPOON AT HULL PLATE ... Time to fire the harpoon
X HULL PLATE ... Does the hull plate fit?
PUT REPAIR KIT ON HULL PLATE ... Who'd have thought the repair kit would come in handy
P,A ... Now head to the engine room to repressurise the ship
TAKE SPACE PUTTY ... Who know's whats left to fix that might need space putty
PUT CYLINDER 1 IN RACK ... Start loading the oxygen cylinders into the rack
PUT CYLINDER 2 IN RACK ... Now the second cylinder
PUT CYLINDER 3 IN RACK ... And the third
PUT CYLINDER 4 IN RACK ... And finally the fourth gas cylinder
READ TECHNICAL MANUAL ... Maybe the re-pressurisation sequence is in the technical manual
PRESS PRESSURE BUTTON ... Time to get this ship re-pressurised
79655 ... Now enter that code sequence
 ... Now you can hear the alarms, your going to get a headache
Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z
OPEN ASPIRIN BOX ... Good thing you picked up that aspirin box
REMOVE HELMET ... Yoou need to take your helmet off for this
EAT TABLET ... Now you can take an aspirin
PUT ON HELMET ... Better put your helmet back on if your going outside
F, U, U, A ... Time to go outside and fix the engines
X ACCESS PANEL ... Let's see what the access panel requires
INPUT 21387 INTO ACCESS PANEL ... Enter the correct access code
A ... Now you can get into the airlock
X EVA PACK ... Best check the eva pack out before using it
INSERT JOYSTICK INTO EVA PACK ... Insert the joystick into the pack
INSERT FUEL CYLINDER INTO EVA PACK ... Add fuel to the eva pack
TAKE EVA PACK ... Now the eva pack is functional
WEAR EVA PACK ... You need to put it on to use it
STEP ON OUTER AIRLOCK BUTTON ... Now to open the outer airlock door
 
 
 
A ... Step out into the abyss of space
USE DISTRESS SIGNAL ... Now you can launch the distress signalto get some help
D, D ... Better go see whats wrong with the engines
X ENGINES ... Take a closer look at the engines
USE REPAIR KIT ON FUEL LINE ... The bicycle repair kit should fix the fuel line
PUT TRAY ON FUEL LINE ... But it will need strengthening as well
USE CAN OF PACKING FOAM ON STARTER NOZZLE ... Now to make a replacement starter nozzle
USE KNIFE ON STARTER NOZZLE ... Take the set foam off the nozzle
X MOULD ... Now you need to fill this mould with something...space putty might do the job
U, U, F ... You need to get back in the ship first
 STEP ON INNER AIRLOCK BUTTON ... Shut the outer airlock door and cycle the airlock
 
 
 
F,F,D,SB,A ... The microwave in the kitchen should help mould the space putty
PUT PUTTY IN MICROWAVE ... Put the putty into the microwave
CLOSE MICROWAVE ... It won't work with the door open
SWITCH ON MICROWAVE ... Now switch the microwave on
PUT PUTTY IN MOULD ... Quickly pour the putty into the mould
 ... You'll have to wait a bit for the putty to set
Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z
OPEN MOULD ... Now take the casting out of the mould
P,F,U,A,A ... Head back outside to replace the nozzle
TAKE EVA PACK ... Don't forget to take the eva pack again
WEAR EVA PACK ... Put it on
PRESS OUTER AIRLOCK BUTTON ... And cycle the outer airlock door
 
 
 
A,D,D ... Manouver down to the engines
PUT REPLACEMENT NOZZLE ON LEFT ENGINE ... Put the replacement onto the left engine
U,U,F ... Head back inside to get this bucket of bolts moving
STEP ON INNER AIRLOCK BUTTON ... Cycle the inner airlock door for the last time (you hope)
 
 
 
F,F ... Head to the bridge
USE RETINAL SCANNER ... Use the retinal scanner to open the bridge door
F ... Now you can access the bridge
PRESS IGNITION BUTTON ... Bryan Saved, Cockroach Not Found

Branch (1.2)
X HULL BREACH ... Oh dear a hull breach
USE STRING WITH PLUNGER ... Maybe you can pull the hull plate in with the plunger
USE PLUNGER WITH HARPOON ... And get the plunger to the hull plate with the harpoon gun
FIRE HARPOON AT HULL PLATE ... Time to fire the harpoon
X HULL PLATE ... Does the hull plate fit?
PUT REPAIR KIT ON HULL PLATE ... Who'd have thought the repair kit would come in handy
P,A ... Now head to the engine room to repressurise the ship
TAKE SPACE PUTTY ... Who know's whats left to fix that might need space putty
PUT CYLINDER 1 IN RACK ... Start loading the oxygen cylinders into the rack
PUT CYLINDER 2 IN RACK ... Now the second cylinder
PUT CYLINDER 3 IN RACK ... And the third
PUT CYLINDER 4 IN RACK ... And finally the fourth gas cylinder
READ TECHNICAL MANUAL ... Maybe the re-pressurisation sequence is in the technical manual
PRESS PRESSURE BUTTON ... Time to get this ship re-pressurised
79655 ... Now enter that code sequence
 ... Now you can hear the alarms, your going to get a headache
Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z
OPEN ASPIRIN BOX ... Good thing you picked up that aspirin box
REMOVE HELMET ... You need to take your helmet off for this
EAT TABLET ... Now you can take an aspirin
PUT ON HELMET ... Better put your helmet back on if your going outside
F, U, U, A ... Time to go outside and fix the engines
X ACCESS PANEL ... Let's see what the access panel requires
INPUT 21387 INTO ACCESS PANEL ... Enter the correct access code
A ... Now you can get into the airlock
X EVA PACK ... Best check the eva pack out before using it
INSERT JOYSTICK INTO EVA PACK ... Insert the joystick into the pack
INSERT FUEL CYLINDER INTO EVA PACK ... Add fuel to the eva pack
TAKE EVA PACK ... Now the eva pack is functional
WEAR EVA PACK ... You need to put it on to use it
STEP ON OUTER AIRLOCK BUTTON ... Now to open the outer airlock door
 
 
 
A ... Step out into the abyss of space
USE DISTRESS SIGNAL ... Now you can launch the distress signal to get some help
D, D ... Better go see whats wrong with the engines
X ENGINES ... Take a closer look at the engines
USE REPAIR KIT ON FUEL LINE ... The bicycle repair kit should fix the fuel line
PUT TRAY ON FUEL LINE ... But it will need strengthening as well
USE CAN OF PACKING FOAM ON STARTER NOZZLE ... Now to make a replacement starter nozzle
USE KNIFE ON STARTER NOZZLE ... Take the set foam off the nozzle
X MOULD ... Now you need to fill this mould with something...space putty might do the job
U, U, F ... You need to get back in the ship first
STEP ON INNER AIRLOCK BUTTON ... Shut the outer airlock door and cycle the airlock
 
 
 
F,F,D,SB,A ... The microwave in the kitchen should help mould the space putty
PUT PUTTY IN MICROWAVE ... Put the putty into the microwave
CLOSE MICROWAVE ... It won't work with the door open
SWITCH ON MICROWAVE ... Now switch the microwave on
PUT PUTTY IN MOULD ... Quickly pour the putty into the mould
 ... You'll have to wait a bit for the putty to set
Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z
OPEN MOULD ... Now take the casting out of the mould
P,F,U,A,A ... Head back outside to replace the nozzle
TAKE EVA PACK ... Don't forget to take the eva pack again
WEAR EVA PACK ... Put it on
PRESS OUTER AIRLOCK BUTTON ... And cycle the outer airlock door
 
 
 
A,D,D ... Manouver down to the engines
PUT REPLACEMENT NOZZLE ON LEFT ENGINE ... Put the replacement onto the left engine
U, U, F ... Head back inside to get this bucket of bolts moving
STEP ON INNER AIRLOCK BUTTON ... Cycle the inner airlock door for the last time (you hope)
 
 
 
F,F ... Head to the bridge
USE RETINAL SCANNER ... Use the retinal scanner to open the bridge door
F ... Now you can access the bridge
PRESS IGNITION BUTTON ... Bryan Saved, Cockroach Shot

Branch (2)
PUT SHOVEL IN CHUTE ... Ah a blockage, try again
X GENERATOR ... That should have fixed the Generator
PRESS GREEN BUTTON ... Now to switch it on
A, P ... Power at last, time to search the rest of the ship
TAKE CYLINDER ... Cool another gas cylinder
TAKE SPACE-O-LUBE ... Space-o-lube may be useful too
TAKE ENVELOPE ... Wonder what the envelope says
X MYSTERIOUS BOX ... Better check out the mysterious box
X CONTROL PANEL ... There must be a way to get that box down
PRESS CLAMP RELEASE BUTTON ... Clamp Release...obvious really
X MYSTERIOUS BOX ... Well that made a right mess
X ANTIQUE BICYCLE ... Wow a real life bicycle
TAKE REPAIR KIT ... Bicycle repair kits fix more than tyres you know
OPEN SUPPLIES CRATE ... Now check out the supply crates
TAKE STRING ... String can be used for lots of things
UNRAVEL STRING ... Lets see how long that string is
TAKE PACKING KNIFE ... Might need to cut something with that knife there
TAKE PACKING FOAM ... Might as well take the packing foam too
SB, U, U, A ... Maybe that space-o-lube will fix the armoury door
USE LUBE ON ARMOURY DOOR ... Time to use the lube
OPEN ARMOURY DOOR ... That did the job
P ... Lets see what the armoury holds in store
TAKE HARPOON GUN ... Better take the harpoon gun
TAKE PACIFIST MK3 ... And of course the Pacifist mk3 for good measure
SB, F, D, P ... That's it for this deck, time to head down
X SHELF ... Lets see what tools Helen has on her shelf
TAKE CONTROL STICK ... That control stick may come in handy
USE SECURITY PANEL ... Looks like Johnson has a custom security panel on his locker
 ... Random sci-fi quiz...you're on your own for this
HAL
HAL
HAL
OPEN JOHNSON'S LOCKER ... Johnson's locker is now unlocked...open it
TAKE DISTRESS SIGNAL ... Ah ha, a distress signal, but it's mising a button
X HUDSONS BUNK ... What's that there on hudson's bunk?
TAKE BUTTON ... That button might fit the distress signal
PUT BUTTON ON DISTRESS SIGNAL ... Perfect, fixed the distress signal
SB, U, P, A ... Oh no it's water powered, back to your ensuite then
TURN ON TAPS ... Get the water flowing
PUT DISTRESS SIGNAL IN WASHBASIN ... Recharge the distress signal in the water
F, SB, D, A, P ... Now to finish searching the mid deck
SB, F, F ... Nope nothing in the toilets, try the rec room
X PINCHINKO MACHINE ... Oh look, your Pinchinko Machine
TAKE ASHTRAY ... Never know when you'll want a smoke
X DARTBOARD ... How about a game of darts
TAKE GLOVE ... That glove may come in handy
X SOFA ... Your crew lalways leave odd things on the sofa
TAKE CYLINDER ... Oh look another gas cylinder
TAKE HOLO-REMOTE ... Maybe a bit of entertainment will relax you
A, SB ... Now to check out the canteen and kitchen
X TABLES ... Maybe there's something on those tables
TAKE SAUCE BOTTLE ... Yummy tomato sauce!!
X COUNTER ... Check the serving counter too
TAKE LIGHTER ... Cool a lighter...always useful
A ... The kitchen may be more fruitful
TAKE TRAY ... Tray = sheet metal
P, A ... Which just leaves the escpae pod on this level
X PANEL ... Have a look at the panel of lights
PRESS RED BUTTON ... Ah, a nice big red button
PRESS RED BUTTON ... Yes your very sure
FLICK DEBUG SWITCH ... Lets try debuging this pod
PRESS BLUE BUTTON ... No 'state of emergency'...you have to be kidding me
PRESS BLUE BUTTON ... What??? try that again
TURN LILAC DIAL ... Thankfully as Captain you have command clearance
USE IRIS SCANNER ... Look into the iris scanner then
F, A ... Lets try that again shall we
X PANEL ... What's the panel say now?
PRESS YELLOW BUTTON ... Well the first option didn't work did it
PRESS YELLOW BUTTON ... Of course it didn't work, the crew isn't onboard
F, F, U, P ... Better go to your quarters to find that sequence
TAKE FUSE ... Ah, but there's only one working fuse in here
PUT FUSE IN FORE FUSEBOX ... Sp put it back where it came from
X MONITOR ... Now lets see what the monitor has to say
TAKE FUSE ... Maybe you should keep some spare fuses in here
PUT FUSE IN CHARRED FUSEBOX ... Let's get the door working again
SB, D, A, A ... And head back down to the escape pod
FLICK PURPLE SWITCH ... Purple switch first
FLICK ORANGE SWITCH ... Then orange
FLICK GREEN SWITCH ... Then green
FLICK RED SWITCH ... And finally the red switch
USE LIGHTER ... Told you that lighter would come in handy
F ... Argghhh, what an utterly useless escape pod
F, D, SB ... Well that just leaves the bottom deck...problem must be there
SHOOT COCKROACH WITH PACIFIST ... Good thing you picked up that Pacifist rifle earlier
X HULL BREACH ... Oh dear a hull breach
USE STRING WITH PLUNGER ... Maybe you can pull the hull plate in with the plunger
USE PLUNGER WITH HARPOON ... And get the plunger to the hull plate with the harpoon gun
FIRE HARPOON AT HULL PLATE ... Time to fire the harpoon
X HULL PLATE ... Does the hull plate fit?
PUT REPAIR KIT ON HULL PLATE ... Who'd have thought the repair kit would come in handy
P, A ... Now head to the engine room to repressurise the ship
TAKE SPACE PUTTY ... Who know's whats left to fix that might need space putty
PUT CYLINDER 1 IN RACK ... Start loading the oxygen cylinders into the rack
PUT CYLINDER 2 IN RACK ... Now the second cylinder
PUT CYLINDER 3 IN RACK ... And the third
PUT CYLINDER 4 IN RACK ... And finally the fourth gas cylinder
READ TECHNICAL MANUAL ... Maybe the re-pressurisation sequence is in the technical manual
PRESS PRESSURE BUTTON ... Time to get this ship re-pressurised
79655 ... Now enter that code sequence
  ... Now you can hear the alarms, your going to get a headache
Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z
OPEN ASPIRIN BOX ... Good thing you picked up that aspirin box
REMOVE HELMET ... You need to take your helmet off for this
EAT TABLET ... Now you can take an aspirin
PUT ON HELMET ... Better put your helmet back on if your going outside
F, U, U, A ... Time to go outside and fix the engines
X ACCESS PANEL ... Let's see what the access panel requires
INPUT 21387 INTO ACCESS PANEL ... Enter the correct access code
A ... Now you can get into the airlock
X EVA PACK ... Best check the eva pack out before using it
INSERT JOYSTICK INTO EVA PACK ... Insert the joystick into the pack
INSERT FUEL CYLINDER INTO EVA PACK ... Add fuel to the eva pack
TAKE EVA PACK ... Now the eva pack is functional
WEAR EVA PACK ... You need to put it on to use it
STEP ON OUTER AIRLOCK BUTTON ... Now to open the outer airlock door
 
 
 
A ... Step out into the abyss of space
USE DISTRESS SIGNAL ... Now you can launch the distress signal to get some help
D, D ... Better go see whats wrong with the engines
X ENGINES ... Take a clsoer look at the engines
USE REPAIR KIT ON FUEL LINE ... The bicycle repair kit should fix the fuel line
PUT TRAY ON FUEL LINE ... But it will need stregthening as well
USE CAN OF PACKING FOAM ON STARTER NOZZLE ... Now to make a replacement starter nozzle
USE KNIFE ON STARTER NOZZLE ... Take the set foam off the nozzle
X MOULD ... Now you need to fill this mould with something...space putty might do the job
U, U, F ... You need to get back in the ship first
STEP ON INNER AIRLOCK BUTTON ... Shut the outer airlock door and cycle the airlock
 
 
 
F, F, D, SB, A ... The microwave in the kitchen should help mould the space putty
PUT PUTTY IN MICROWAVE ... Put the putty into the microwave
CLOSE MICROWAVE ... It won't work with the door open
SWITCH ON MICROWAVE ... Now switch the microwave on
PUT PUTTY IN MOULD ... Quickly pour the putty into the mould
 ... You'll have to wait a bit for the putty to set
Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z
OPEN MOULD ... Now take the casting out of the mould
P, F, U, A, A ... Head back outside to replace the nozzle
TAKE EVA PACK ... Don't forget to take the eva pack
WEAR EVA PACK ... Put it on
PRESS OUTER AIRLOCK BUTTON ... And cycle the outer airlock door
 
 
 
A, D, D ... Manouver down to the engines
PUT REPLACEMENT NOZZLE ON LEFT ENGINE ... Put the replacement onto the left engine
U, U, F ... Head back inside to get this bucket of bolts moving
STEP ON INNER AIRLOCK BUTTON ... Cycle the inner airlock door for the last time (you hope)
 
 
 
F, F ... Head to the bridge
USE RETINAL SCANNER ... Use the retinal scanner to open the bridge door
F ... Now you can access the bridge
PRESS IGNITION BUTTON ... Bryan Killed, Cockroach Shot
